Sampler in ChucK
Nie możesz wybrać więcej, niż 25 tematów Tematy muszą się zaczynać od litery lub cyfry, mogą zawierać myślniki ('-') i mogą mieć do 35 znaków.

main.ck 1.2KB

10 lat temu
10 lat temu
10 lat temu
10 lat temu
10 lat temu
10 lat temu
10 lat temu
10 lat temu
10 lat temu
10 lat temu
10 lat temu
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051
  1. // Effects chain
  2. Gain mixer => dac; // Main mixer
  3. adc => Gain adcThru => mixer; // Monitor the input
  4. adc => LiSa sample => mixer; // Sampler
  5. // TODO: turn off adcThru when recording
  6. //Times
  7. 10::second => sample.duration;
  8. 0::second => sample.recPos => sample.playPos;
  9. 1::second => sample.loopEnd => sample.loopEndRec;
  10. // Levels
  11. //0 => adc.gain;
  12. .5 => adcThru.gain;
  13. // Start recording and playing in a loop
  14. 1 => sample.loop => sample.record => sample.play;
  15. // Listen to OSC messages
  16. OscIn oin; 9000 => oin.port;
  17. oin.listenAll();
  18. OscMsg msg;
  19. // Event loop
  20. while (true) {
  21. oin => now;
  22. while (oin.recv(msg)) {
  23. <<<msg.address>>>;
  24. if (msg.address=="/input")
  25. controlInput(msg);
  26. else if(msg.address=="/delay")
  27. controlDelay(msg);
  28. else if(msg.address=="/channel")
  29. controlChannel(msg);
  30. }
  31. }
  32. fun void controlInput(OscMsg msg){
  33. msg.getFloat(0) => adc.gain;
  34. msg.getFloat(1) => adcThru.gain;
  35. }
  36. fun void controlDelay(OscMsg msg){
  37. msg.getFloat(0)::second => sample.loopEnd => sample.loopEndRec;
  38. msg.getFloat(1) => sample.feedback;
  39. }
  40. fun void controlChannel(OscMsg msg){
  41. msg.getInt(0) => int channel;
  42. msg.getFloat(1) => sample.gain;
  43. }