|
- // SVNVimStart
-
- s = Server.local;
- s.waitForBoot {
- var module, msg, modules;
-
- // Connect to OSC
- thisProcess.openUDPPort(5005);
- n = NetAddr.new("0.0.0.0", 5005);
- o = OSCFunc({ arg msg, time, addr, recvPort; [msg, time, addr, recvPort].postln; }, '/radio', n);
-
- // Create the synth definition and load it
- module = SynthDef.new(\module, {
- arg hue, saturation, value, pan, gain, octave;
- var oscillator, noise, filter, panner, mixer, frequency, qfactor, noise_level, osc_level, lagtime;
-
-
- // Calculate some parameters
- lagtime = 0.5;
- frequency = Lag.kr(200 + 300*hue, lagtime) * (2**octave);
- qfactor = Lag.kr((1 - saturation)**4, lagtime);
- osc_level = Lag.kr(saturation, lagtime);
- noise_level = Lag.kr(1 - osc_level, lagtime);
-
- // Generate some sounds
- // noise = WhiteNoise.ar(1);
- noise = Crackle.ar(1.99, 1.0);
- filter = BPF.ar(noise, frequency, qfactor) * noise_level;
- //oscillator = SinOsc.ar(frequency) * osc_level;
- oscillator = DPW3Tri.ar(frequency) * osc_level;
- mixer = Mix.ar([filter, oscillator]);
- panner = LinPan2.ar(mixer, pan, 10*HPF.kr(value, 10**(1-octave*2))**2);
- Out.ar(0, panner);
- });
- module.load(s);
- s.sync;
-
- // Create multiple sound generators
- modules = Array.fill(12,
- {
- arg index;
- var pan, octave;
- pan = ((index % 4) - 1.5)/1.5;
- octave = (index / 4).floor;
- "% %\n".postf(pan, octave);
- Synth.new(\module,
- [\hue, 0.5, \saturation, 0.1, \value, 0.5, pan, 0.5, \gain, 0.9, \octave, octave]
- )
- }
- );
-
-
- // Hook up OSC
- f = { |msg, time, addr|
- if(msg[0] == '/radio') {
- if(msg[1]<modules.size){
- modules[msg[1]].set(\hue, msg[2]);
- modules[msg[1]].set(\saturation, msg[3]);
- modules[msg[1]].set(\value, msg[4]);
- modules[msg[1]].set(\pan, msg[5]);
- }
- }
- };
- thisProcess.addOSCRecvFunc(f);
- };
|