// SVNVimStart s = Server.local; s.waitForBoot { var module, msg, modules; // Connect to OSC thisProcess.openUDPPort(5005); n = NetAddr.new("0.0.0.0", 5005); o = OSCFunc({ arg msg, time, addr, recvPort; [msg, time, addr, recvPort].postln; }, '/radio', n); // Create the synth definition and load it module = SynthDef.new(\module, { arg hue, saturation, value, pan, gain, octave, notefreq; var oscillator, noise, filter, panner, mixer, frequency, qfactor, lagtime, output, amplitude; // Dynamic time of the module lagtime = 100 / (2**octave); // Oscillator/filter frequency frequency = notefreq * (1 + (hue*0.01)); //frequency = (130 + (hue * 130)) * (2 ** octave); //frequency = 130 * Scale.major.ratios[(hue * 12).asInteger]; //frequency = (130 * frequency) * (2**octave); frequency = Lag.kr(frequency, lagtime/100); // Filtered saw oscillator oscillator = Mix.ar([SawDPW.ar(frequency), SawDPW.ar(frequency/2+0.5)]); filter = DFM1.ar(oscillator, frequency, saturation/2, 1.0, 0.0, 0.0006); // Noise qfactor = Lag.kr((1 - saturation)**4, lagtime); noise = Crackle.ar(1.99, 1.0); noise = BPF.ar(noise, frequency, qfactor); // Mix noise and saw mixer = Mix.ar([filter * saturation.sqrt(), 0.5 * noise*(1-saturation)]); // Apply pan panner = LinPan2.ar(mixer, pan); // Apply dynamics amplitude = Lag.kr(HPF.kr(value, 4 * hue / (lagtime)), lagtime); output = panner * amplitude; // Compress output = Compander.ar(output, output, 0.5, 0.3, 0.3, 0.1, lagtime); // Crank everything down output = output * 0.1; Out.ar(0, output); }); module.load(s); s.sync; // Create multiple sound generators modules = Array.fill(12, { arg index; var pan, octave; pan = 0 - ((index % 4) - 1.5)/1.5; octave = (2 - (index / 4).floor); "Module %: Pan %, octave %\n".postf(index, pan.round(1e-1), octave.round(1e-1)); Synth.new(\module, [\hue, 0.5, \saturation, 0.1, \value, 0.5, \pan, pan, \gain, 0.9, \octave, octave, \notefreq, Scale.major.degreeToFreq(index, 48.midicps, octave)] ) } ); // Hook up OSC f = { |msg, time, addr| if(msg[0] == '/radio') { if(msg[1]