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- // TODO: turn off adcThru when recording
- // Effects chain
- adc => Gain adcThru => dac; // Monitor input through a mixer
- SampleChan channels[4];
-
- // Levels
- //0 => adc.gain;
- .5 => adcThru.gain;
-
- // Global loop time
- 1::second => dur loopTime;
-
- // Each channel should output to the mixer
- for( 0 => int i; i < channels.cap(); i++ ) { channels[i].outputTo(dac); }
-
- // Listen to OSC messages
- OscIn oin; 9000 => oin.port;
- oin.listenAll();
- OscMsg msg;
-
- // Start the metronome
- 0 => int metronomeLevel;
- //spork ~plip();
-
- // Event loop
- while (true) {
- oin => now;
- while (oin.recv(msg)) {
- if (msg.address=="/input") {
- msg.getFloat(0) => adc.gain;
- msg.getFloat(1) => adcThru.gain;
- }
- else if(msg.address=="/delay") {
- msg.getFloat(0)::second => loopTime;
- msg.getFloat(1) => float feedback;
- for( 0 => int i; i < channels.cap(); i++ ) {
- channels[i].setLoopPoint(loopTime);
- channels[i].setFeedback(feedback);
- }
- }
- else if(msg.address=="/channel") {
- msg.getInt(0) => int i;
- channels[i].setGain(msg.getFloat(1));
- channels[i].setPan(msg.getFloat(2));
- }
- else if(msg.address=="/arm") {
- msg.getInt(0) => int channel;
- for( 0 => int i; i < channels.cap(); i++ ) { channels[i].arm(i==channel); }
- }
- else if(msg.address=="/metronome") {
- msg.getInt(0) => metronomeLevel;
- }
- else if(msg.address=="/clear") {
- msg.getInt(0) => int channel;
- channels[channel].clear();
- }
- }
- }
-
- public class SampleChan
- {
- // Chain
- adc => LiSa sample => LPF filter => Pan2 panner;
-
- // Setup
- 10::second => sample.duration; //This is the max duration
- 0::second => sample.recPos => sample.playPos;
- 1.0 => sample.feedback;
- 1 => sample.loop;
- 1 => filter.Q;
- setLoopPoint(1::second);
- setFilter(10000);
-
- public void setLoopPoint( dur length ) { length => sample.loopEnd => sample.loopEndRec; }
- public void setFeedback( float fb ) { fb => sample.feedback; }
- public void setFilter( float freq ) { freq => filter.freq; }
- public void setGain( float gain ) { gain => filter.gain; }
- public void setPan( float pan ) { pan => panner.pan; }
- public void clear() { sample.clear(); }
-
- public void outputTo(UGen ugen) {
- 1 => sample.play;
- panner => ugen;
- }
-
- public void arm(int value) {
- sample.playPos() => sample.recPos;
- value => sample.record;
- }
- }
-
-
- // TODO timing here should be done using events
- fun void plip()
- {
- SinOsc s => dac;
- 0.01::second => dur plipTime;
-
- while(true){
- for( 0 => int i; i < 4; i++ ) {
- if (i==0){2000 => s.freq;} else {1000 => s.freq;}
- .1*metronomeLevel => s.gain;
- plipTime => now;
- 0 => s.gain;
- loopTime/4 - plipTime => now;
- }
- }
-
- }
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