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- var websocket = {};
-
- websocket.connect = function(update) {
- var ws = new WebSocket("ws://localhost:5000");
- ws.onopen = function(evt) {
- gui.serverMessage("Connected to server.");
- };
-
- ws.onerror = function(err) {
- gui.serverMessage("Could not connect to server.");
- };
-
- ws.onmessage = function(evt) {
- json = JSON.parse(evt.data);
- for (var i in json.node) {
- var pos = json.node[i].position;
- json.node[i].position = new THREE.Vector3(pos.x, pos.y, pos.z);
- }
- update(json);
- };
-
- ws.onclose = function(evt) {
- gui.serverMessage("No connection to server. <a href='#' onclick='javascript:websocket.connect()'>Reconnect</a>.", true);
- };
- };
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