var ws; function connect_to_server() { ws = new WebSocket("ws://localhost:5001"); ws.onopen = function() { console.log("Connected to server."); }; ws.onmessage = function (evt) { var new_state = JSON.parse(evt.data); vops = new_state.vops; ngbh = new_state.ngbh; meta = new_state.meta; updateScene(); }; ws.onclose = function() { console.log("Connection was closed."); }; }